Credits :

<- LevelUp Studio Team ->

Graphics : ALIOUALLA Yassine
Game Design : BARBE Julien
Programming : PICOU Robin
Sound Design : http://www.freesound.org/


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Overview :

Enforcer is an action-platformer with 3D graphics and 2D gameplay where the player controls “the Enforcer”, 
a super hero gifted with incrediblle strenght and far-from-average clumsiness.

In the game, he will try to stop super villains such as “THE JAYWALKER”. 
By doing so, he will go through the level dodging obstacles, and destroy the city because of his strenght. 
Each time he jumps on a building, touches a car, or hits someone, he will cause death and desolation without even knowing it.

Each level starts with the police alert concerning the level’s villain, including his description and characteristics. 
Then the player has to finish the level in a given time before the villain escape, finds him, and arrest him (by touching him). 
During the level, some of the destroyed objects will have a cost and/or a casualty number attached to it 
(it increments the total cost and casualties scores that will be displayed at the end of the game (whether it’s a win or a game over). 
They also have a string attached to them that will be displayed in a fake news feed at the bottom of the screen during the game.

The overall scene is displayed as if it was filmed by a news channel helicopter. 
We can also see comments from random citizen, who never loose faith in their hero even if he kills and destroy everything.


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Controls : 

Arrows to go left, right and jump
Space + Arrow to dash
The more he walks continuously the faster he gets (and the more damage he deals)

The Enforcer is invicible so the challenge is to beat the level as fast as you can. 
A secondary challenge can be to do as much damage as he can but only if the player chooses to. 
It’s never encouraged.

After each takedown a police newsflash is displayed on the screen alerting the player of a new criminal mastermind running free.